Cola Corridor

Blender 2.8 + Cycles


Final Image


Clay Render

Breakdown Video

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You’re #featured! :tada:

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Looks absolutely fantastic!

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Not to be picky at all, and I could be completely wrong here… but it seems almost everything is out of proportion?

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Ian Hubert inspired art I guess.
In my opinion it lacks moths to feel more real

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I know what you mean, possibly the depth of field is too shallow for the focal length, giving it a kind of tilt-shift effect…

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like horror game

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You’re not off base, @Amanda . The depth of field blur makes it look like it is a miniature. Tons of detail and grunge, but it feels like it is a diorama. Either changing the scene scale to be more real-world or using a larger F-Stop value could bring it back into the realm of life-size. Additionally, if this was a real-world camera, it feels like it’d only be about 3 feet off the ground. That makes it feel like we are looking through the eyes of a child.

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Is it me, or these happy colors and bright light make a strongly oppose the grungy and dirtiness. It’s tricks like these, that make interesting combinations.

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