collection of characters glsl

Hi here is a collection of characters i have made in glsl al have a 1024pixel x diffuse spec and normal for body and 512 for head to allow pick and mix combinations. some have alpha and emmisive maps. made from a high poly mesh and baked to low at around a 4000 quads.
would love some comments to either tell me what needs to be better or to tell me what you like the most, thanks renderdave.


Not bad dude!! Not bad :slight_smile: Though the shield looks kind of wimpy :stuck_out_tongue:

pretty drn good

damn cant fit any more images will have to post this one seperately.


The head proportions aren’t quite right… eyes should be almost exactly in the middle of the face (that is to say, the upper part of the head needs to be larger). Nice texturing though!