Is there a way to disable Colour Management only in GLSL viewport (or in viewport in general) ?
I ask this because when Colour Management is checked GLSL viewport is so slow (and Sparky-Bump is not working).
When is off - everything is Fine.
Sooo… I wont to have colour corrected pickers jpg textures and display gamma 2.2 of my renderings and Usable GLSL viewport (no gamma corrected).
Any Ideas? Suggestions?
Forgot to include my spec:
Blender 2.56 rev 34598
MacBookPro 2006 - OSX 10.5.8 - ATI X1600