Colt 38 - real time game asset

Gorgeous work, fuck i haven’t got enough time myself to get back at realistic gun modelling :sweat_smile::sweat::sleepy::sleepy:

Btw did you have any particular problem when modeling to match your reference? Like trying to match the perspective using a base reference and aligning the blockout, how do you accomplish this technique these days without eyeballing things most of time? For example this one of my models i
ended up abandoning because i ended up missing some shapes in the design and which also complicated the topology because i would had to remade that as well in some parts that i should have redone/correct according the design (even though it looks almost identical to the reference but it still failed is some areas, and also made this when learning advance d subdiv modelling 3 years ago so the topology was somewhat good, and other parts where some kind of disaster :sweat::joy:) SigSauer P226 X-Six 3D Model

2 Likes