So in the end this is going to be used for a game (unity engine). and because of that there must be only one rig, so my question is how do you combine rigs but keep the bones control over there separated
objects.
see when i combine the rigs (select bow rig then arm rig ctrl j) i have control of the arm rig and it has its weights but i only have control of the bones of the bow.
there are two bow rigs (for weapon switching)