Hi, guys, i need the following 2 Things on OSX to compile myself:
- CUDA GPU Volumetrics enable
I need it to be pretty stable… so which route do i go. Which compiler, arguments, options, etc. ar best for Mavericks. (Cmake/Scons, clang/gcc, macports or homebrew, etc…)
I am accustomed generally with compiling, but not with programming (much). Also on OSX i never compiled Blender. But need it now for animation stuff.
The target system is CUDA (latest) on 10.9.4 with 3x 6 GB 780 GPUs and i7 CPU.
Many thanks in advance guys.