Compiling the source?? — OS X — Anything? HELP!!!!!

I have a standard install of OS X 10.1.5 and have just downloaded the source code for blender.

How do I compile this???

I’ve noticed that there is a special folder in the source for OS X (darwin), but how do I compile the source???

Or has anyone compiled blender, and also publisher 2.25 for OS X that they could send me??? PLEASE!!!

I’ve got a major project for school due in two weeks, and I’ve heard that 2.25 is far faster, and has far better rendering, and less bugs…

So could anyone please help me???