A rig has been added to the open source atlas of human anatomy (using the model from 'BodyPart3D").
It can be found on the 9th layer of the file shared on
(It only moves the sleleton for the moment)
Could some more advanced rigger help me to improve it?
-The Controler of the head should rotate with it (not only translate)
-The one of the mandible should follow it.
-I would like the shoulder to be influenced by the hand-IK, and to keep the possibility to fine tune the result with another IK for the shoulder
-I would like the rib cage to mimic the breathing movement (Something like a lattice effect)
-The same effect as the one explained in this video would be great:https://www.youtube.com/watch?v=Erqgl_PQyrk&t=55s
If you have good advices about how to parent all the other anatomical structures, in order to keep them in the right position in every position; it is welcome.