If I keep increasing the X value to get it into position, the logo will disappear completely.
I know my “Mix” should be set to overlay and I’ve disconnected my colorRamp data, both done just so the logo is easier to see. The only nodes off screen to the right are the composite and viewer nodes.
I’m not sure what I’m missing. Why can’t I move the image “anywhere?”
Thanks in advanced!
I just previewed my post and the images may be too large…not sure how to scale them down in my post. Apologies.
So I “fixed” my issue by taking the CGCookie logo into photoshop and scaling the canvas size to 1920x1080 (which is the size of my project in Blender).
The background preview will show original source dimensions but the clipped object occurs when you exceed the project dimensions. Simply scale the background image to project.
This is an issue with the compositor not respecting a “canvas” size for the project. It’s something the developers know about, and intend to fix, but it’s a big overhaul, so will be a while. Yes, adjusting your canvas is the correct workaround for now.
This same issue used to affect the blur node, as well. It would clip the edges of the image being blurred. Sergey added a fix for this last October, and I demo that in my video presentation from World Blender Meetup Day.