These render were done to show off an asset that I worked on for Poly Havens - The Shed contest.
The compost bag assets themselves will be available on our site for free as CC0 when the contest is over.
Other assets I used:
These render were done to show off an asset that I worked on for Poly Havens - The Shed contest.
The compost bag assets themselves will be available on our site for free as CC0 when the contest is over.
Other assets I used:
Updated the post with a wireframe render
It was so good to follow the progress on discord and see the results here! I’m really looking forward to see the challenge come to an end! There are so many great models like yours in the pipeline!
It has been so awesome having the community being so active in the project. I have really enjoyed being able to meet a lot people and give and definitely receive some feedback and advice.
Still 17 days to go so I still got a bunch I want to make!
I thought about joining myself - but was “little” overwhelmed by the professionalism… than I was head on into the underwater challenge… and now, more than two weeks… maybe I give substance painter a try and add my simple model to the party… would be a good learning experience though…