I hope this is the right forum for this question, if its not I am truly sorry. The problem is that when I try and render something in Blender it starts normal with the buffer window showing it, and it even starts to render something, the computer just freezes up after a few minutes.
No other aspects of Blender are affected, and all my computer games run perfectly (I am very careful about virus scanning etc and the computer is only newly reinstalled), so I’m not sure whats wrong.
I really tried to solve this problem by searching online for answers, and in this website, but everything I tried relating to the problem didn’t work, and I even tried things that probably weren’t going to work either, I’ve tried:
- Activating Unified Renderer
- Disabling nVidia Graphics card Antialaising
- Changing from 32-bit to 16-bit screen display
- All permutations of these actions together
The odd thing is that Blender was working perfectly while I was at University, but when I came home, soon after that it started to do this, and even after a fresh reinstall the problem still remains.
That was also around the time I changed from 2.36 to 2.37a, hmmm.
Anyway if anyone can shed any light, or need some questions answered fire away. I really want to get into Blender but if I can’t even render test pictures or render at all it kind of hampers my 3D efforts.
Thanks in advance,