Concept Art: The Long Walk

Hi folks,

downloaded some assets from Ian Hubert’s patreon and they turned into this! The character is mine, as is the landscape but I messed with some of the hyperbole bikes and made a pet robot.

Really simple scene. Some buildings from another project of mine, some sub divided/fractal planes, volume scatter and a volumetric cube for the blowing sand and there we go.


I have featured you on the “Hand-picked Blender Art #18” post on


Lovely write up. Thank you!

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I featured you on BlenderNation, have a great weekend!

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Thanks Bart. :slight_smile:

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