Hi, after using Blender now for 10 months or so I decided to try out doing car. I am not too keen to model already existing cars + when making own concept I am making something unique. It is all Blender, the rubber parts of tyres I made by following Blender Guru’s old tutorial for BI. The car paint node setup is from Blender 2.6 Cycles: Materials and Textures Cookbook and uses OSL script from http://vadrouillegraphique.blogspot.fi/2013/06/pyla-13-faster-than-base-material.html
The original idea I got after I saw some sketches made by Twitter friend: https://twitter.com/lindstorm/status/427453050408947712/photo/1
And btw, Bugger 6000 is an urban full-electric semi-sports car.
Feedback is welcome as this is my first experiment with car modelling.
Next I will try to place Bugger 6000 to some outdoor scene.