^^ Not exactly, i’ll do a general walkthrough of my workflow.
I started with the wheels, decided on there size and how far apart they are. Then I modelled the general silouette shape from the to get the top, then i started tweaking the bonnet/hood to get the details for the front. For the side i did the silouette shape of the doors, then filled it in, so they were there own mesh then i sort of modelled the sides inwards until they met the doors.
Next i figured out the best place for the edge loops to go, added the curves and lines in the mesh, did the back end quite quickly, separated the boot/trunk. THe exaust and squares part took a bit longer. Finally it was a case of tweaking the mesh until the nasty bumps and lumps had gone.
Oh and somewhere along the line i did the materials and lighting, but i stole stuff from other projects there.