Concept Trackday Car

Hello together!
I have been an avid Blender user for some time now, but other then using it for other things and fun, not much serious stuff came around.

Today i want to share a piece of work i’ve been working on over some time now. (It’s more a hobby for me) I’m now at a point where it is nearly “finished” to me, so here it is:


(Rendered in Cycles, some PP in Photoshop.)

I know, its just another car, ugh.
To me it was something i enjoyed working and learning on over a long time. The learning curve was quite steep, booth in regards of modelling/topology and material-wise. (Wire-Renderings are in attachments, some wires are cut of at some parts tough, does anyone know a fix?)

Overall i’m quite happy with it, altough there are a few things i don’t like, the light on the background as an example and the structure of the carbon on the wheels may be a bit to clean. Stuff i definitely want to fix in my next project.

So thanks for your time! Also, Opinions? :slight_smile:

Attachments



Beautiful! Not just another car to me, but I am also kind of a car nerd. It is nice to see a formula-type car w/o decals…you can actually appreciate the contours. It would be awesome to do another scene exactly the same, but post-race with some dirt and debris, tire-wear, etc. Good job

Thank you! I will definitely try to make a post-race version, thats a great idea. :slight_smile: