Hi there, I hope anyone can help me with this one.
I’m modeling a bottle that has this punt in the bottom.
When I add the subdivision modifier to it, I get these annoying artifacts.
How do I get rid of these? Is there another way of doing it, or?
Hi @Mikkelchristensen and welcome!
You should add support loops there, as cylinder cap is an n-gon.
Use Ctrl+R
to add loops and I
to inset a cylinder cap face.
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