First post here and new Blender user coming from C4D, and I’m loving it !
I recently did this C4D tutorial to deform a shoe on a floor : https://www.youtube.com/watch?v=L2kJq6NLWcI
Basically he uses a a FFD Deformer (Lattice in Blender), then “constrains” the bottom points not to go beyond the floor with a bunch of Xpresso. Would a similar setup be possible in Blender ?
I looked upon Hooks and Constraints but they doesn’t seem to be the right tools.
Could it be done “natively” ? or only be done using Animation Nodes ? (Which I assume can be done).
Thanks in advance for your replies !