Construction Site

This is the latest study I made for a high detailed environment it took me so much time and effort but eventually i am pleased with the result

![4|500x500] (upload://jMqJktBkWXqlhgEVWXqhBBm7Thw.jpeg)

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nice work !!!

I really like it. Looks like you put in a lot of effort to model this scene. How long were you working on it? What methods did you use to dirty up the model? Your style is also very nice. Realistic but also some kind of painterly style. However if I may add some critique, the fence in the back has a pretty visible repeating damage pattern in the bump map. I’d try to break those repetitions :slight_smile:

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I featured you on BlenderNation, have a great weekend :slight_smile:

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Well done!
I really love the lightning and shading of the roof and fence in the background. And overall its quite an intricate piece of work. Would love to hear how you’ve crafted the environment and dirt details.

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Very beautiful job
Can you describe the post-production ?

You’re #featured! :+1:

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Excellent job. Very detailed and the style is distinctive. I agree with @FrankFirsching about the damage repetition on the containers in the background, though. It won’t be difficult to make some subtle variations back there. You seem like a very skilled modeler overall.

The tyres look like they melted (and not that there is mud), but apart from that, excellent work!
:smiley:

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Holy cow! That’s a real ballsy piece of work there. I love the look of that dirt and grime, and that’s not something I say to just anyone.
What a great effort👍

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FYI, unless you have a real reference-photograph that you worked from, I don’t think that the ceiling joists of that pole-shed would have been constructed like that.

I had a blueprint reference but it’s possibly that I’ve mis-read it and by possibly I mean definitely
:smiley:

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it took me about a month for doing it all but i hand’t that much of free time to work on it so maybe a 10 or 15 hours a week
Thanks I used blender as a main modeling and rendering and for texturing substance painter and designer
for the painted look i color render pass to add some extra saturation for the scene
and for the fience yea i noticed after rendering but didn’t afford to re render it tbh my pc went cold :smiley:

thanks :smiley: you really made my day :smiley:

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Maybe the texture quality and the setting of the material for the micro shading is not holding up in the close-ups, but the full frame render looks amazing! Great work.