Hey guys, been working on this for little over a month and it’s about time I share it. It was a great exercise testing out Marvelous Designer and other tools in my pipeline.
I used Blender for a lot of the setup and making the little things like buckles and zippers. It also served as an intermediary between MD/Zbrush/SP/Marmoset/Maximo. Retopo was done in Zbrush with Zremesher but had to be cleaned up which was done in Blender. UV unwrapping also carried out in Blender with the recently released UV Toolkit 2.0.
Entire outfit is game-ready and comes to 21,803 verts, 2 texture sets (dress, jacket+bag), spec/gloss workflow. 8K for render.
Poses and animations are from Mixamo.
Instead of flooding the page I’ll leave the Artstation page which has the short animations & more renders: https://www.artstation.com/artwork/PoerLB
As always questions, feedback and critique welcome!