Hey Blender People!
This could probably also be posted in the animation thread but i decided to post it here.
I am trying to control the way the propeller of my plane is blurring when moving in relation to the plane body.
I have an animated scene set up where we see a flyby of a spitfire plane.
1st picture shows motion blur level 0.10 , the body has the desired blur amount, the propeller has not enough spin blur.
2nd picture shows motion blur level 0.50, the propeller has the desired blur amount, but the plane itself is way too blurred.
What i basically want to do is having the propeller perform at a mb level of 0.50 while the body gets less blur of 0.10 .
When having the 0.10 setting I also tried increasing the rotation value of the propeller of the last keyframe but it doesnt seem to affect the bluring very much anymore.
I think I just made it too hard for myself. Maybe some of you know a nice convenient way of solving this.
Any help would be great, thanks!
Ps.: In the last frame the motion blur on the propeller could still be more i guess. something like 0.80 maybe, also in that frame the propeller spin seems to be oddly distorted, any ideas?