Control particle distribution with texture

Hey,

I am looking for tutorials/tips on how to control the distribution of particles with a (b/w) texture in Cycles or BI. Àny suggestions will be highly appreciated! :yes:

Cheers!

Have you looked a jahkas blog?
http://jahkaparticles.blogspot.com/

Hey, thanks a lot, i forgot about this blog! :o

One you add a particle system you’ll get an option in the texture panel to add a particle texture that can then be set to influence various particle parameters

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