Now I’m working on Anim about a real terrain with a real coordinate system
made with topography, so I’m using UTM coordinates that frequently go around
1.000.000, 1.000.000, 500.
so i have 1BU=1 meter, have sucessfully made a huge mesh with the terrain, UV mapped
and the mesh of the to be constructed high way, everything was fine (since i almost finished)
my problems arises when try to place small objects, less tan 1m some times the X,Y axis can’t get more than 10.000 units so the objects ‘disapears’ when try to move just a bit.
that small problem is annoy me , also the small movemets of these objects seems ‘bumpy’ i can’t get a shooth mevent to get a good placement.
so any one knows how to make the cordinate system more ‘bigger’ ?
one thing that i can’t do is transtalte it to 0,0,0 just because i loss interop with designer’s CAD files.
sorry for the long, post.