I thought I would start a new project and later stick it in my growing pile of unfinished projects.
I had been itching to start this one for a week or two but I had to get my last project “Siddhartha scene” to a state I could call as passable as finished to turn in to school. So, this is a dragon that has no wings but a helicopter pack to get around. As a result he is getting a little chubby.
So far I tried doing a sculpt but with how slow my computer is being it’s not going to happen.
Now I am remaking the mesh to (hopefully) have better flow than the base for the sculpt.
That is a good idea. I should stick an acme logo on it or a bumper sticker.
I was also thinking that this dragon isn’t the sharpest tool in the shed and gets hit in the head every now and again when the copter revs up and down.
There is an on/off switch, like a light switch, on the right side of the pack. He can flick it with his tail. Its not shown in renders but is in the drawing.
Nice job on the Dragon, it is as it seems he was born without wings and needs that helicopter box to fly, and it also seems like if you’re with him when he’s hungry, then he might just eat you.:yes:
Though he still rings a little as a dinosaur to me, perhaps it’s the lack of horns on his head and maybe the lack of spines as well.