I have a lot of animations and one model in diferent folders like the pictures bellow shows:
I have to connect the movements of these animations to the armature of my model to import in the game that my friends are creating in Unity.
The problem is when I import these fbx animations into blender it comes only the armature instead of the animation and the model. Then I have to copy the animation of this armature to the armature of my model. When I copy these animation moves into the armature of my model, the animation of my model’s armature gets distorced.
The following picture show what i’m trying to do:
The following picture shows how it get distorced:
After getting the moves to my model, I need to import it along with the animations in Unity, because a i have some friend doing a game in Unity. I really need help, this is my final course project at school.
And sorry for my bad english. I am from Brazil.
Thank you very much in advance!