Real-time Stereo Modeling Viewport ???
Is there a plugin to produce two red/green camera views seperated by 7 virtual cm’s, have them appear in the viewport area superimposed over one other, slightly offset for proper stereo depth?
About the polarized glasses, I have found a monitor that will do stereo for DirectX content using polarized glasses. IZ3D is the company name and LCD monitor model #. Several 3D content-creation programs would show stereo in the working viewports using this monitor: namely, 3DSMax, trueSpace, Rhino (with plugin), Maya, XSI, 3D-Brush (new ZBrush type software from Russia), Metasequoia LE (free, Japanese), Moment of Inspiration (by former Rhino developer in Beta, free).
Another and less expensive is Zalman ZM-190M LCD monitor. Supposedly better and cheaper than above, using somewhat different technology. I am in contact with the company, so I have not gotten exact price, nor read any detailed reviews of its performance. It, too, uses polarized glasses.
As far as other methods, there is SpatialView SVI plugins. Here is what SpatialView had to say when I asked about working/modeling in stereo view with 3D content-creation software, specifically Cinema 4D and 3DSMax:
this functionality is avaiable in Cinema4D Plug-in only, at the
moment. Issues with the Autodesk 3DSMax API make it quite hard to do
something like this. We’re working on it, but I can’t promise that we
succeed - even Autodesk itself is unsure if it could work or not.
There is also a neat little program from France that is a sketch 3D software, called Archipelis. It actually has a red/green stereo view as an interface option. Apparently you can work on your model in stereo 3D using red/green glasses. This is the only program I have ever heard of that has done this. Please post here if you have heard of others, or anything else about Blender and real-time stereo modeling. I am also interested in any software that uses Direct3D for modeling viewport other than those mentioned above. They can be OpenGL-based programs.