I have a problem.
I’m creating corrective shapekeys to have advaned muscle deformation.
For the biceps, I wish I could set the shapekey value to one when my foreamr bone as rotation value of 90° with its parent.
The problem is that I have a FK/IK constrained rigg to be able to switch.
Constrained bones don’t have any inheritated transformations value in the N pannel…
Where can I find this rotation value?
If there is no solution, it meens that corrective shapekeys can be done only using FK rotation value… and this is really problematique