First of all, many thanks to the kind users on this forum, and I hope you’ll have patience with me as I’m a very casual Blender user!
I’ve searched the forum and cannot seem to find a satisfactory answer to my problem.
I am trying to model the moon, after which I will be 3D printing it. However I cannot get the displace modifier to work well, always resulting in pinched geometry at the poles as per the attached picture.
I primarily followed this tutorial and a few others on YouTube, but it always comes back to the same thing…pinched north an south poles…
UV unwrapping and sticking a texture on it seems to be ok, its just the displacement map that doesn’t cooperate. Any ideas, oh Blender guru’s?
Thanks once again and have a good one!