Final model-only render for my spider. Used a teeny bit of DOF, and a nice big fake GI sphere for the overall illumination. I then added a straight spot for the heavy directional light. Blender’s scanline renderer can really so some nice work if you kick it hard enough.
Very nice work and one hell or a render. Your are right about the old scanliner in blender too. If you add a bunch of spot only lamps to fake some GI, it comes out very nice in deed. Just need to do the extra work to get it to that point.
For an environment, she looks like she should be in a city scene, trashing the crap out of it.