Hi,
I’ve been working on a new Star Wars video for my YouTube channel, which will be 100% CG (Blender and Cycles, of course), the first shot is an aerial shot of the planet Coruscant which is basically a giant city. I wanted to emulate stock footage of cities like New York or Shanghai in the camera angle and movement and the framing, so I settled on a slow, smooth movement. The large tower on the left is meant as a focal point.
This took me about 5 hours to create, rendered in Cycles and Post Processing in After Effects.
Rendertimes for 380 Samples + Denoising was ~10 minutes per frame on my laptop (GTX 970M), and 3 minutes per frame on my desktop (GTX 1080Ti).
The models are from Scifi3d.com, which is a great site for models from SciFi series like Star Wars.
I rendered the Volume Pass with Sheepit, I highly recommend it.
Just use a converter of your choice… None will do Max files. You need to have a friend or use this site HERE ( NOTE: it will fail or timeout if there is heavy traffic on the site…also there is a size restriction…)
For all other type files, I use Noesis to convert to FBX
This looks great, although my one problem is the diversity of the materials on the building. The modelling is great, but I feel like to give it some life/animation it would be best to add maybe 2 or three different materials, with buildings close to the camera having unique materials. This is just a suggestion though
Thanks for the replies man, this helps a bunch. Also, did you use some kind of effect to place all those building down? It would probably take forever to place them all manually haha.
I placed them using 3 particle systems
The first is for the ground blocky elements, the second is for the main buildings and the last is for smaller buildings to fill in the empty spaces