I’m trying to recreate some metal couch legs, and I’m pretty stuck. I’ve tried a lot of different ways of doing such as beveling it or proportional editing, and I’ve started over from scratch a couple times. I can do most of the leg, but when it comes to the top I need to have an oval shape and I usually end up with a rectangle of some kind.
Here is what it’s supposed to look like:
And I can get to around this point before I get stuck on the top:
When I try to bevel the edges on the top I have this issue, among a variety of others depending on which way I try to do it:
I would appreciate any advice on an easier way to model this. I’ve tried subdivision surface modifiers a little but I’m struggling with it.