I’ve just started a new project and all was going well until just a couple of minutes ago.
When I click down with my left mouse button to paint (I’m using the default brush) the brush does not follow my mouse pointer, instead, it stays in the same place where I clicked and therefore it doesn’t paint anything.
This only happens when I’m zoomed in, when I zoom out I can paint again, although the paint line lags behind my cursor.
Here is a thing I am doing for fun with Dyntopo after I made a small sketch, nothing major except spending some time at lunch to do it. I am retopologizing pieces similar to how Masterxeon1001 did the bots, and I will probably use the bool tool addon for some of the geo details afterward. I want to get it to a point that I can texture it using all that I have learned so far. I know it isn’t matching up to my drawing exactly, but in the sculpting I found some forms I liked better I guess.
@Craig
Very nice!
I think, you should go for a less dense retopo construction.
The idea is to add a subsurf after turning off snapping. And proceed to a typical hard surf modeling.
Avoiding the clay dyntopo feel.
I had this problem before, but a quick restart of blender fix the issue…however it didn’t do the trick this time.
When I zoom in to paint details, the paint stroke doesn’t move at all and no line is created. When I zoom out I can paint, but the paint stroke severely lags behind my mouse cursor. I am painting with the default brush in the UV image editor with the most recent version of blender.
If you have any ideas on what is causing this or how to fix it, that would be wonderful!
If all else fails I could just create a new blend file.
In my mind, Joker sees the Batman die by someone else’s hand, and at first revels in the glory of it…but then over time, misses his former nemesis. IN fact, he flips out and ‘becomes’ the Bat, in his own mind, and takes over the abandoned mansion and batcave, fighting inside with his own personality and that of the Bat… and the Bat is back, but very much darker than before…
Reworking the conept for the Dragon King since I lost most of my hard drive work - Blender is fun to paint with, and this is just a fast free hand with stencil coloring over the top, no measurments taken.
I am carrying two usb sticks on my keychain now just to make sure I have my current efforts Thanks for the comment, it is a steady road toward the stories I want to tell.
It was just an image of metal scratch texture set to stencil, then on y axis I bumped from 1 to 3, and painted with different colors to get something interesting
These last couple are nice! I’m glad how you are using blender for painting. Is the technique that much different than ‘real’ painting programs? I’ve followed the thread, but I’m not sure I get it.