Hi, I would like to confirm a bug.
I will describe the procedure. I create an object(example, default cube) and add it 100.000 strands of hair with children. At default settings that would be 10.000.000 strands. Use the display setting to show 10% of the particles or it gets too slow.
Blender crashes at render time with this output:
...
Calloc returns null: len=552960 in ParticleCacheKey, total 2735323164
Calloc returns null: len=552960 in ParticleCacheKey, total 2735323176
Calloc returns null: len=552960 in ParticleCacheKey, total 2735323188
Calloc returns null: len=552960 in ParticleCacheKey, total 2735323200
Calloc returns null: len=552960 in ParticleCacheKey, total 2735323212
Segmentation fault
I’m using Blender 2.62 official build. Tested on Debian and Gentoo, different hardware.
Another question: I described the procedure instead of uploading the blend file, because it’s 95mb big. Is there a way to make this file smaller?
Thanks!