Crashing into boxes..........???

Ive seen a number of video’s on youtube where people have created an animation where a ball or similar rolls into a pile of cubes that scatter on impact.

I have been unable to find a tutorial though of how its done.

Can anybody point me in the direction of one please???

:confused:

They are using the game engine to setup a rigid body simulation. See the wiki for an example: http://wiki.blender.org/index.php/Manual/Rigid_Bodies

Thanks for the reply.

Ive messed around with a similar Tutorial on dominies and achieved the result I was after.

:cool:

I just put up a lesson on this exact subject on my blog. It runs a bit over an hour and I include the TWO blend files.

If you watch it, leave comments on the blog. Ask questions, make suggestions anything you want.