Hi there, this is my first time modelling (well, second attempt at my first model) and I need to animate the character for a module at uni. I pose my rig, press A & I to create a keyframe, move along, pose, etc. and everything looks fine until I press play. Then my character elongates and falls off the screen. Right now I’m just trying to create a simple walk animation.
Hard to know from what you’ve given. But when a character “falls off the screen” 9 times out of 10 you got some type of physics on it, check the physics tab (far right in properties), and get rid of soft body/cloth/rigid body etc…
Without the blend, it’s just guesswork.
Pasteall (http://www.pasteall.org/)
is the preferred blend host if it’s too large, or in your case new users may not be able to post blends, or there’s a delay or something like that)
Thanks, was wondering how to put that up here. Took me a while to spot the blender option as well; I was trying to figure out how to morph the file into code, haha
You have rigid body physics on your character. Click the X next to it to get rid of it, and you should be good to go. Also not a bad idea to start giving your objects meaningful names, it can save you a headache later when you have 150 objects in you scene. And you probably want to open the tools panel (hit T) and with your character selected click on smooth shading.