How do you crease in subsurf? It doesnt say in the docs.



I think it is discussed in the release notes. Select an edge in edit mode. Shift e. In the bottom of the window there will be a note edge shapness as you move your mouse it goes from 0 to 1.000

ok thanks.

zero is the “bluntest” subsurf crease

one is the sharpest.

pretty useful thing to use


P.S.: i think that the docs should be updated…

WTF? I watched a LSCM uvmapping video tutorial, and the guy exported his texture map to a tga, but it when I do the exact same thing, and go into the scripts window- all it gives me is a blank space when I go into the UV submenu. :<
What am I doing wrong?