How do you crease in subsurf? It doesnt say in the docs.
Thanks,
HOSJ
How do you crease in subsurf? It doesnt say in the docs.
Thanks,
HOSJ
I think it is discussed in the release notes. Select an edge in edit mode. Shift e. In the bottom of the window there will be a note edge shapness as you move your mouse it goes from 0 to 1.000
Paradox
ok thanks.
zero is the “bluntest” subsurf crease
one is the sharpest.
pretty useful thing to use
~Delta
P.S.: i think that the docs should be updated…
WTF? I watched a LSCM uvmapping video tutorial, and the guy exported his texture map to a tga, but it when I do the exact same thing, and go into the scripts window- all it gives me is a blank space when I go into the UV submenu. :<
What am I doing wrong?