But I if want a tunnel which I could fly trough with the camera, how would I model this ?
Would there be some kind of generative way or would I have to model every chunk by hand?
@BigBlend: tried with an array modifier and an empty to control, but could not achieve the randomness… maybe I need to try again.
Already very close with Animation Nodes, but they are so new to me that I do not really know how solve things…
It depends on the way you need this to be animated, but maybe an Array-Modifier will be just fine if you add a little randomness using an additional Displace-Modifier:
Nice, I’m glad it works!
Btw.: A few weeks back, there has been a great blender today/everyday episode with Midge “Mantissa” Sinnaeve talking about the creation of seamlessly loopable animations (like endless tunnels). This may also be worth taking a look.