Create Hexagon Sphere

Hi there,

I’ve been looking up my beginner question, but did not find a solution for me yet. I’m trying to create a sphere made of mostly hexagons and as few pentagons as possible. I’m using Blender 2.8 and tried adding a Truncated Icosahedron, which works fine, but does not have enough faces? I’m not sure, whether that’s the right term since I just started 3D modelling yesterday. Basically, it’s the right form, but it’s to “edgy” compared to a typical sci-fi shield sphere.

How can I make the model more “smooth” to have more hexagons in general?

Check this method:

1 Like

That helped even though I was a little bit overwhelmed by the steps in the comments since I haven’t used that stuff yet. But, I got it working! :slight_smile:

Could you explain in layman’s terms what’s happening in the steps provided in the youtube comments?

Joking aside, he basically wrote down the exact steps that is happening in the video. In short he’s creating an icosphere, adding & applying subdivision modifier, removing the unneeded vertices
If you’ve a specific question to a step, I can explain that as well.

see this addon

add-on Add Mesh: Geodesic Domes

should be close to what you need !

happy bl

Yeah, it’s close! What settings did you use to create that? I can’t replicate it so far. Is there a way to get the hexagons as similar shaped to each other as possible?

not certain how to find it in 2.8

but in 2.79

it is in extra mesh
geodesic dome
class 2

and it will give you this hex sphere

hope someone can tell us where to find this in 2.8

happy bl