create semi opaque plastic material

Hey there, I’m struggling to create this material, using cycles, someone can help me please ?


try a Glass shader, with a Roughness 0.05/0.1 and a very light color, allmost white with a little bit of blue/cyan. IOR can be 1.4/1.6

Thank you for your answer, but in the meantime I had found a way to reach something ‘similar’. I’m going to test the way you showed me.