Hey all, I’m working on something from this sketch I did:
I’ve already modeled the bow, and now I want to add the plasma effects.
I’m going to import this to a game - so it’s going to have some conditional animations. Essentially, when the bow has “ammo”, I want the plasma (the blue) to be glowing, but nonexistent when it’s empty.
I also would like to have lightning effects sparking along the bow itself while it’s charged, and gone when empty.
Currently I only have the structure of the bow modeled, because I don’t really know where to start. I’ve found a few tutorials on lightning effects:
I’m just not sure how to make game-portable effects like this.
Any advice would be appreciated!