I’m working on a low-poly skirt system that utilizes cloth simulation. The skirt is a cloth with legs acting as a collision object.
It works fine when I move a leg laterally, but when I raise it up vertically, the skirt freaks out and acts as if there’s some strong wind blowing against it:
Any solutions to calm the cloth sim? I feel like there’s probably a simple solution, maybe some setting I’m overlooking… but I just can’t find it. Help would be appreciated!
Problem file attached.
SkirtProblem.blend (8.29 MB)