Creating circular faces

Just a quick q. How do you guy’s join the verteces of a circle i the middle so that the surface doesn’t pinch when you dome it. I mean even a UV-sphere has some pinching at the place where the tris appear.

Use an 8 vertex circle. Extrude it and then scale it so all the vertices are in the same point then remove doubles. Now select two triangles near each other and join them (Alt+J). Do this for all remaining triangles.

Hope this help

Ah, forgot I could join things…will try this when I get home thanx

Sounds like Alt-M is what you need.