notice the word MAP… this does not inherently mean it must be HDR format, but that it is a large panoramic image that can be used for studio lighting, etc.
im sure someones gonna say i sound hipocrytical writing this if they have read my lamborghini thread, but the fact is i just dont want to use an hdri map on that model.
im wondering if anyone knows a good way of creating panoramic images in blenders Internal renderer. Lux has a camera SETTING that will do this for you… you would just need to make the x axis and y axis seamless to a certain extent and the rest will fall into place. im wondering if someone know of this feature in lux and knows how i might simulate it in the blender internal renderer.