I’m trying to animate a row of bones, I have created skeleton of armatures to form a leg and I have inserted empties and tied it all together so I grab the “Heel” empty and move it around in edit mode it behaves as I want it to.
How do I create an animation of this? How can I “save” the position of the leg when it’s not moved in posemode?
I have tried creating the leg without the empties but thought that it would be easier to use IK when it comes to animating the thing. So normally I would enter pose mode, move the stuff, create a key frame and voila a simple animation. So again; how can I create keyframes when animating using IK+emptis.
Thank you in advance!
This is my test bone: