Hello,
Thank you for your reply.
I would say that creating a setup for procedural street grid + city parcels or plot divisions (since in the city those are all connected) is the end goal here.
I’m currently researching different ways to create procedural city and street layouts and I’ve read about L-Systems recently as a way of doing that so I wanted to test it.
In addition I wanted to learn more advanced things from geometry nodes system in Blender.
I did other experiments in “Works in progress” topic I created some time ago if you are interested:
I hope that answers your question. Thank you for your time.