Sorry if this is the wrong section to post under, however I’m wondering how I might be able to use Blender to create Particle textures to use in Unity. ie, explosions, fire, smoke, dust, water, etc.
Sorry if this is the wrong section to post under, however I’m wondering how I might be able to use Blender to create Particle textures to use in Unity. ie, explosions, fire, smoke, dust, water, etc.