Hello everyone!
I have a problem with creating a joint for a robot arm.
Since I am new to moving parts in modeling programs for games (my background involves CAD-software), I’m getting kind of stuck with, I think, a simple newbie question.
I searched in a lot of tutorials and tried a lot to let two meshes move with a bone. Some said I should name the bone the same as the vertices, some said I should constraint the mesh to the armature. I also checked with the Weight Paint, and the parts that should move were red, but just wouldn’t move! In the end, it all didn’t work.
I don’t know what I am doing wrong. I really need some help.
I attached a picture of how my arm should move, and the .blend file itself.
I hope someone can help me.
A lot of thanks in advance!
Kind regards,
Newbie Jos =)
My version of blender is 2.49b.
EDIT:
Well, finally I got it working! Always when you give up and end clueless on a forum, the next 10 minutes you get it fixxed. I used CTRL+P -> Armature -> Create from bone heat to connect meshes to the bones.
Only problem left: My cylinder becomes oval when I rotate… But maybe I can fix that myself
Attachments
armV5movetest.blend (182 KB)