Hello, my latest creature concept, have a good day
That’s pretty cool, how did you create that? Anything procedural in there?
a base sculpt + particle & metaball = collapse mesh again sculpt in blender and boolean send in Zbrush and back in blender with vertex colors and algo texures and rendering in cycle 
You’re #featured! 
Really don’t know what this thing is but it looks cool!
Pretty cool ![]()
The human shadow which gives the scale, It makes me think about this awesome monster with some tentacles in Stranger Things :
++
Tricotou
what a cool piece! Must have been tough to produce this. DId you only use Zbrush for remeshing or did you do more work there?
Wow!great work!
I think this material is very similar to my favorite candy cane.
Thx you So much BART !
Only zbrush
I also featured you on BlenderNation, enjoy ![]()
Not sure what you s meant by only zbrush. I thought you used blender for modeling as well?
for the retopologie and a part of modeling.



