I have been using blender for about half a year. This will be my first organic model (not counting the face modeling tutorial by Mr. Bomb). Basically, I would like to learn edge loops, model at least the creature’s face, texture it using a uv map, then learn how to animate it.
Here are a few shots of the creature.
A view from the bottom.
Some images showing poles and edge flow.
Any advise as to how to improve edge loops and/or remove the poles would be greatly appreciated.
The model is just random, so there are no reference images used. The total time so far has been 5-6 hours.
Also, there will not be any mouth or ears on this creature.