This is part of the ‘’Blender Environment Artist: Create 3D Worlds’’ course I found on the Udemy website and it was quite fun.
I created and added a few extras.
biggest thing that stands out to me is I don’t think the patterns would change so much from one “brick” layer to the next. While each might have it’s own, there would be more vertical consistency between bricks in a drip pattern.
Hi there! Thanks for your comment gradyp. Yes I think I agree with you on this one. I picked this texture from Textures.com and maybe I could have picked a more suitable one. This really was just a quick exercise, maybe the next one will be a bit different. By the way I like your low poly creatures, especially the frog.
Thanks I did those quite a while back. Have a 3D print of the frog and made stickers of the set of them.