I hope I am posting in the right area.
I am working on a model and animations for a game we are making in UE4. The .blend file is attached.
I have taken a stab at a run animation, and it will need to be redone. However, I’m hoping for someone more experienced in Blender to point out if my animation is what needs work, or do I need to make improvements to the way the bone rig is set up?
If any further information is required, please let me know.
SoulRunnerCharacter_02.blend (2.1 MB)